Developers
R999once
Four hands-on modules inside a simulated Claude Code.
- Developers track · 4 modules, hands-on
- Progress saved, certificate on completion
- Lifetime access and every update
- 14-day refund, one email
Track 01Developers
Most developers use Claude like a faster autocomplete. This track teaches the operating model by making you drive it: in a simulated Claude Code you open a repo, write skills that fire, dispatch subagents, add hooks and wire an MCP server, step by step, with nothing to break.
Who it is for
By the end
Developers
The same building blocks Anthropic documents for Claude Code, taught in the order they actually matter. You do each one yourself in the simulator before you touch your own repo.
The operating manual Claude reads first. What belongs there, what belongs in the repo, and how to keep it from drifting.
How to create custom Claude skills that trigger when they should, with evals that prove it. The core of the course.
Fan-out research, review gates, adversarial verification, and deterministic orchestration for unattended runs.
Guardrails the model cannot skip: pre-commit checks, formatting, and permission modes for hands-off sessions.
Give Claude tools on your real systems. Design tool schemas an LLM can use, build a server, and debug what it actually sent.
Isolated workspaces for parallel agents, and packaging skills as plugins your whole team installs.
Curriculum
Developers
R999once
Four hands-on modules inside a simulated Claude Code.
Both tracksBest value
R1,800once
All eleven modules. For people who build tools and run the work.
Questions
Skills are instructions: how to do a task. MCP servers are tools: what Claude can reach, such as your database or an internal API. Subagents are workers: separate Claude sessions you dispatch for parallel or isolated work. Most real workflows use all three, and the Developers track teaches when each one is the right choice.
You write a SKILL.md file with a name, a description that tells Claude when to use it, and the procedure. The hard part is the description: most skills never trigger because it is vague. Module 2 of the Developers track covers this in depth, with evals that prove your skill fires when it should.
The course runs inside a working replica of the Claude desktop app, in your browser. A guide tells you what to click or type, you do it, and the app responds the way the real one does. Nothing is real behind it, so you cannot break anything or spend anything, and every learner gets the same path. When you open the real app afterwards, you already know where everything is.
The Developers track uses Claude Code, which needs a Claude Pro or Max plan or API access. The Non-Developers track works on any paid claude.ai plan, including Pro. The course price does not include a Claude subscription.
Each module is a 15 to 30 minute guided session inside the simulator. Most people finish a track in one afternoon and come back to replay the modules they use most.
Claude changes monthly, so the simulator and modules are revised as it does and you get every update for free, forever. Your progress carries over.
All questions on the pricing page. Something else? Email Ethan directly.